Michael
McLaughlin

Maker of digital things. Currently working at an education startup to craft the online learning experience.

01

UX Design

A problem well defined is half solved. Research gathering and product planning is an essential first step and is useful during all stages of design.

02

UI Design

User experience is not only effected by high level decisions. Careful handling of hierarchy, placement, and form when realizing products is necessary.

03

Prototyping

Using Invision, Principle, Framer I prototype to discover problems, create answers, and build consensus before handing designs off for production.

04

Visual Design

Creating compelling imagery is important because it shapes our perception and can either forge connections with people or be lost in visual noise.

EDUCATION &
PROFESSIONAL DEVELOPMENT

CASE
STUDIES.